Alfredo Méndez

Visualization

Automotive and product CGI in Unreal Engine 5 and KeyShot — and the plugins, tools and teaching built around it.

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I don't just make the images.
I build the tools and teach the craft.

Twelve years of industrial design behind every frame — which is why the light lands on surfaces that were engineered to catch it.

01

Render

Automotive and product CGI in Unreal Engine 5 and KeyShot. Currently visualizing future mobility concepts with Audi's Advanced Design team. Official KeyShot collaborator.

02

Build

I develop plugins for Blender and Unreal Engine, published on Fab, and release tools, scenes and assets on Gumroad — solving the bottlenecks I hit in my own pipeline.

03

Teach

A YouTube channel on visualization and rendering where I break down the techniques behind this work — turning a personal pipeline into something other artists can use.

Audi Advanced Design Official KeyShot collaborator Plugins on Fab Red Dot Award